AI Insights · Timothy · October 2024
Top 5 Dragon Games in Costa Rica Q3 2024: Unified Platform Performance
Discover the performance trends of the top 5 dragon-themed games in Costa Rica for Q3 2024 across a unified platform, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the top dragon-themed games in Costa Rica showcased intriguing trends in weekly downloads, revenue, and active users, as reported by Sensor Tower. Here's a closer look at the performance of each game across the unified platform.
Dragon City - Breed & Battle! from Socialpoint saw its weekly revenue fluctuate, peaking at about $654 in the last week of September. Downloads started at 775 in early July, dipping to 368 in early September, before climbing back to 480 by the end of the quarter. Active users remained relatively stable, with a slight peak of 20.1K in early August before settling around 18K.
Frost & Flame: King of Avalon, published by FunPlus International AG, experienced a notable increase in weekly revenue, reaching $717 in the first week of August. Downloads were modest, with a noticeable spike to 190 in early September. Active user numbers rose significantly, peaking at 426 in early September, before stabilizing around 200 by the end of the quarter.
Call of Dragons by Farlight Games saw its revenue peak at $560 in late July. The game maintained a strong download rate initially, with 1.7K in early July, but experienced a decline to 229 by the end of September. Active users followed a similar trend, starting at 3K in early July and decreasing to 1.9K by the end of the quarter.
Merge Dragons! from Gram Games showed steady weekly revenue, peaking at $416 in early September. Downloads were relatively low, reaching a high of 109 by the end of September. Active user numbers remained consistent, fluctuating slightly around the mid-400s throughout the quarter.
My Dragon - Virtual Pet Game by APPSYOULOVE LTD recorded a peak in weekly revenue of $205 in early August. Downloads initially surged to 1.8K in mid-August before dropping to 139 by the end of September. Active users mirrored this trend, increasing to 1.4K in mid-August and then decreasing to 591 by the end of the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.